![]() Obviously you won't be ejecting in a deathmatch if you're neck and neck on the scoreboard with a few minutes to go. Learn to snap shoot, lead the target, what aiming off-set is needed for fly-by cannoning, distance shots to soften targets up before the close quarter kill, how much heat they produce to rate of fire etc.ĭon't be scared to eject, if you're gonna die anyway, pull it. Learn to identify the injured grinders (they have alot of grey/black on them signifying those parts are red/yellow status). You can save a lot of wasted shots (heat). If you are running more than three weapons, consider putting them all on separate buttons rather than tying two to one button. ![]() Leave the dismembering to the smaller guys. Torso shots every time, if target turns on you wait until you have view of front or back torso to continue. knowing not to fire a weapon if the reticule is saying it's blocked etc. This is what separates the pros from the amateurs knowing who's around you, knowing where you will land after jumping, knowing when to cooldown, knowing the choke points on map, awareness of what the aiming reticule animations mean, i.e. Usually if it's under 1,200 metres it'll be scrap before I hit the ground anyway. Either save the fuel, that starts to build up, for the landing or for an extra 300 metres to come in 'hot'.īefore you jump, you can get visual contact on an enemy then bring down your video zoom and look up to top right of screen, this will give its distance in metres, you can then gauge how much fuel you'll have left on landing near it. To get good distance with the dredge, blast vertically three bars then thrust forward with final bar, this will get you about 1,500 metres. Remember to keep a little fuel back for the landing. on the downstroke, you'll waste two bars of fuel just to hover a foot off the ground! Harder method is to blast on the upstroke of the grinders walking movement and you can easily save a bar of fuel but if you get it wrong i.e. Learn to use the jump jets - Easy method is to fully stop then use jets. You do not gain jump fuel whilst in shutdown mode. If you know where the enemy might appear, you can come out of the shutdown fully cooled ready to unleash. When you have shutdown mid-battle, you can still see outside by using the video display zoom (Oculus touch: press right stick). You cool down twice as quick in a shutdown. Manual shutdown - Turn the grinder off when your weapons are overheating, it's the key on your right in cockpit, don't wait until it's a forced shutdown as you can't manually restart until you're back within the threshold. Empty circles show AI controlled.ĪI are easier to kill with the added bonus that they will sometimes seem to disengage if you go into manual/forced shutdown. If they are filled in then it is human controlled. The radar shows the grinders as little circles. Preview: This item is a commodity, where all the individual items are effectively. You know who you are, ramming and drilling! Dredge: the steel behemoth of the GDR fleet. Salute to those who do know what they are doing though. I'm doing this as many people I have talked to don't seem to know much above the basics for play and I think a few have been put off due to the slower gameplay and constant deaths. ![]() Prior to the three dredgers constructed for Van Oord, the Seatrium Group delivered five world’s first EU Stage V TSHDs – which fulfil strict emission standards and are capable of dredging at ultra-low levels of emission – to Jan De Nul between 20.These tips are geared towards the dredge grinder as this is mainly the grinder I have used over the last few months, though some apply across all grinders. It incorporates highly automated marine and dredging systems, as well as an onboard data acquisition and integrated control system to enhance efficiency and operational cost savings.įollowing delivery, Vox Alexia will sail from Singapore for further preparatory trials by the customer prior to service commencement later this year. The TSHD is equipped with a suction pipe with submerged e-driven dredge pump, two shore discharge dredge pumps, five bottom doors, a total installed power of 14,500 kW, and is able to accommodate 22 persons. ![]() Certified with the BV Green Passport and Clean Ship notations, the vessel has a climate control system to recycle energy and advanced data analytics systems for sustainable and smart operations. Vox Alexia is IMO Tier III compliant, built to Bureau Veritas (BV) class and has a hopper capacity of 10,500m3. The delivery of Vox Alexia, the final unit of a series of three dual-fuel LNG-powered dredgers, follows the first and second dredger newbuilds Vox Ariane and Vox Apolonia delivered in April and December 2022 respectively. Van Oord Ship Management has taken delivery of its third dual-fuel trailing suction hopper dredger (TSHD), from Seatrium in Singapore.
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